AI Insights · Timothy · April 2024
Top 5 Slime Games on Android in Africa: Q1 2024
Explore the performance of the top 5 slime games on the Android platform in Africa during the first quarter of 2024, with data insights from Sensor Tower.
During the first quarter of 2024, the top 5 slime games on the Android platform in Africa exhibited varied performance metrics. Here’s a detailed look at their weekly downloads, revenue, and active user trends.
My Talking Slimy: Cat Friends from Pixeland OU saw a fluctuating trend in weekly downloads, starting at 4.4K in early January and dropping to 727 by mid-March, before recovering to 2.5K in the last week of March. Weekly revenue experienced peaks and troughs, beginning at $628 and ending the quarter at $526, with the highest revenue of $615 in late February. Active users hovered around 7.9K at the start and showed a slight drop and recovery pattern, ending at 7.7K.
World of Slime Simulator Games by Tech Consolidated Inc. had a minimal weekly download pattern with sporadic peaks, such as 423 downloads in early March. Revenue was similarly low, peaking at $19 in late January and fluctuating between $0 and $12 for most weeks. Active users saw a steady decline from 2.7K at the start of January to 1.5K by the end of March.
Super Slime - Black Hole Game from Supercent, Inc. showed impressive growth in weekly downloads, starting at 4.9K in early January and peaking at 26.2K in mid-February, with a consistent upward trend. Revenue, however, remained modest, peaking at $14 in the first week of January. Active users exhibited significant growth, starting at 39.2K and reaching a high of 78.3K in mid-March, before settling at 64.4K by the end of the quarter.
Bruno - My Super Slime Pet developed by Dramaton, displayed a remarkable increase in weekly downloads, which surged from 96 in early January to 22.4K by mid-March. Revenue remained low throughout the quarter, peaking at $12 in the first week and then showing negligible amounts. Active users followed a strong upward trajectory, starting at 17.2K and reaching 76.6K by the last week of March.
Fluid - Trippy Stress Reliever by DoGreat Technologies had a minimal presence in terms of downloads and revenue. Weekly downloads remained very low, with a peak of 7 in late January. Revenue saw a small peak of $5 in early March, while active user data was not provided.
For more detailed insights and further analysis, visit Sensor Tower.